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Since the road to the water is very long, you should build a storehouse midway. We would like to use this but first need to construct a way there.
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To make use of the goods from the hunter, build your first noble residence to which you attach two butchers and provide them with “fancy food”.īelow your castle is an idyllic riverbank with fishing grounds. In contrast to the hunter you cannot build too many miners – the more you build the more you get. Next, you should build a mountain shelter with three quarries at the stone deposit. Tip: Once you raised these buildings, it is advisable to set the work area for both the forester and the hunter so that they know where to work. Now set the food in the hunter’s lodge to “fancy food” – more to that topic later in the expert tip at the end of this guide. More than one hunter would be too much for the small amount of wild animals in the starting sector. A second lodge is needed to build a hunter. We now begin with the classic start strategy in the first sector, constructing a lodge, to which we attach a woodcutter, a forester and a sawmill. This solves the lack of space problem for a while, something with which one always has to fight in The Settlers 7. The map “River town” is great for a particularly easy start – in addition to the campaign.Ĭhoose the AI “Countrybumpkin Rupert” with “Easy” level for an easy start.Īs you will see, you already have two sectors at the beginning.
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This part features much more complex economic cycles than the previous two The Settlers games and brings a pinch of innovation using sectors and victory points to the The Settlers world. Today we want to look at the last part of the History Collection: The Settlers 7!
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